Blade Armor Ninja
WIND

Blade Armor Ninja

  • Archetype:
  • Ninja

  • ATK:
  • 2200

  • DEF:
  • 1000

  • View:
  • 3892




2 Level 4 Warrior-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.




 
 
AI Power Analysis
ExtenderConfidence: Medium
45± 8/ 100
Power Score
Intrinsic 41
Deck 48

Blade Armor Ninja — Power Evaluation

Final Score: 45 ± 8 · Confidence: Medium

  • Intrinsic: 41 · Deck: 48 · Meta: provisional
  • Primary role: Extender · Secondary: Board breaker

Why it scores here

Blade Armor Ninja is a Rank 4 Xyz whose only effect is a once-per-turn detach that gives one targeted Ninja monster a second attack each Battle Phase. It earns its score from reliable access (it appears in all 400 sampled decks, usually as a single copy) and cheap deck cost, not from its 2200 ATK, which earns nothing. Its conversion is limited: it adds pressure on a board that already exists, costs a material, provides no card advantage or interaction, and only works on Ninja monsters, so its value depends on a Ninja shell being in place.

Axis scores

Axis Score Evidence
Accessibility 60 Present in 400 of 400 sampled decks at 1.13 average copies, but no combo evidence exists to confirm starter or search routes (observed deck inclusion, inferred Level 4 Warrior summon route).
Combo & Conversion 35 The text only adds a second attack to one targeted Ninja and no recorded boards exist to confirm a larger conversion (verified text, inferred impact).
Resource Economy 25 Detaching a material is a cost with no refuel, search, or card gain stated in the text (verified text).
Effect & Interaction 10 The effect contains no negation, removal, or hand-trap function (verified text).
Material Utility 20 As a Xyz monster it is not a generic material body and is limited to Xyz use at Rank 4 (inferred from frame and text).
Resilience & Flexibility 30 Its single effect is easily stopped by one negate, and it needs a material and a Ninja target each turn (inferred from text).
Deck-Building Efficiency 60 Typically a one-copy slot with no garnet or lock restriction in the 400-deck sample (observed deck copies, inferred slot cost).

Calculation

Weight profile: 0.7 Extender + 0.3 Board breaker. Intrinsic ≈ 41, Deck ≈ 48, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Live in 400 of 400 sampled decks, so it is reliably accessible in its archetype homes
  • Cheap, one-copy slot that can be run without deckbuilding cost
  • Second attack on a targeted Ninja adds pressure to an existing board

Weaknesses

  • Only targets Ninja monsters, which limits its use outside Ninja shells
  • Costs a material per use with no card advantage or refuel
  • No negation, removal, or interaction function
  • One negate on the effect ends its value

Counters / choke points

  • Negation of the Xyz monster's effect
  • Board-wipe or mass-removal effects that clear the Ninja board before the Battle Phase
  • Interruption of the Battle Phase or the attack declaration

Best use

Extra attack finisher in Ninja shells. Decks: Ninja, Borrel, Ninjitsu Art. Suggested copies: 1.

Evidence & gaps

  • Verified: Xyz summon from two Level 4 Warrior monsters (card text); Once-per-turn detach of one material to give a Ninja monster a second attack each Battle Phase (card text); Present in 400 of 400 sampled decks with 1.13 average copies (deck evidence)
  • Observed: Top partners co-occur in 87 to 94 percent of decks (deck evidence); Ninja archetype accounts for 48.2 percent of decks and Ninja-named variants for 21.5 percent (deck evidence)
  • Inferred: Second attack is a finisher and pressure tool, not a board-breaking interaction (inference from text); Accessibility depends on having two Level 4 Warriors available (inference from text and Xyz rules)
  • Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion is inferred from the 400-deck sample only no average starter count, so deck resilience is estimated from archetype spread











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